Claude Opus 5.5 · how to
How to make Opus 5.5 videos
Opus 5.5 is a text model. These pages are the routes people actually used to get an MP4: write a renderer, direct another model, edit footage, or record an app.
Path names follow the Awesome Claude Opus 5.5 Videos index. Then look at the videos.
Start here
How to make a video with Claude Opus 5.5Opus 5.5 does not emit MP4 pixels. It writes code, directs tools, edits footage you supply, or builds an app you then record. Pick a path before you prompt.
Production path
Code-drawn 2D and motion graphicsOpus writes Canvas, SVG, p5, or Remotion. You get frames you can rerender. Best for product UI, type, loops, and paper or pixel looks.
Production path
Educational explainersFacts first, pictures second. Manim, SVG, Remotion, and a TTS track. Opus can structure the lesson. A finished image is not a proof.
Production path
3D and real-time graphicsThree.js, WebGL, Blender. The X video is almost always a capture. Clearwater looks photographic because of shaders, not because a video model painted water.
Production path
Edit footage, audio, or an existing projectYou already have a talking head, a song, a product, or a codebase. Opus selects takes, redraws, captions, or writes a Remotion wrap. The performance is still yours.
Production path
Direct an external video modelOpus writes shots, prompts, and edits. Seedance, Runway, MiniMax, Higgsfield, or similar draw many of the pixels. Say so on the post.
Production path
Record a game or an interactive labBuild something you can click. The video is proof it runs. Jayden's Splatoon capture, MengTo's boat, Ryan Sael's lens lab.
Open source
Reusable production systemsA short prompt is cheap when a style library and two human approval gates already exist. Lemo-Opuscar and Papermotion are the public examples.