Best X Builds

Claude Opus 5.5 · 22 September 2026

Opus 5.5 builds on X

Anthropic shipped Claude Opus 5.5 on 22 September 2026. 41 first-party ships we cataloged, each with the original post.

Anthropic priced input at $4 per million tokens and output at $20, with cache reads at $0.20. They say that nets out about 40% cheaper than Opus 5 on typical agent work, and more than 30% faster. The model id is claude-opus-5-5. People used the extra headroom on games, labs, and films that are really programs.

Official note: Introducing Claude Opus 5.5. API: model overview. Announcement: the original post.

Xopus 5 53d

AWM reborn

2009 Flash and Papervision 3D memorial wall, rebuilt in Three.js and Vite. Touch, mapping, and video conversion in one pass.

Xopus 5 53d

Lens lab

Interactive camera-focus lab. Move the ring and the glass elements shift the sharp plane through the scene.

Videos people made with it

56 featured cases from a source-linked index of 182 reviewed posts. Films, explainers, and captures. Opus wrote code or directed tools. It did not paint the MP4 by itself.

Browse the video catalog →

Opus 5.5, in short

What is Claude Opus 5.5?
Anthropic's first Claude 5.5 model, released 22 September 2026. API id claude-opus-5-5. They say it performs at the level of Claude Fable 5.1 on most work and costs about 40% less to run than Opus 5.
How much does it cost?
API list price: $4 per million input tokens, $20 per million output, $0.20 per million cache reads. Fast mode is $8 / $40. We have not re-run those benches.
Does it generate video?
Not as pixels. Text and image in, text out. People get MP4s because Opus wrote the renderer, directed another video model, edited footage, or built an app they recorded. That catalog lives at /opus/videos.
What counts as an Opus 5.5 build here?
A public URL or repo posted on X by the person who made it, tagged to this drop. Playable games, labs, and production systems. Joke wrappers stay off the list.