Obelisk of Theodosius
The obelisk in Sultanahmet, readable. One HTML file, Three.js, Opus 5.5.
Japanese garden sandbox in the browser. Rake sand, set stones, waterfall, lanterns. Four styles and seasons.
The obelisk in Sultanahmet, readable. One HTML file, Three.js, Opus 5.5.
Words held in a vacuum by thousands of threads. Drag them, strum them, they glow and snap. Live WebGL, one conversation with Opus 5.5.
Underwater excavation game about the first computer. Single 3 MB HTML file. Everything you see and hear is generated in the browser.
Open-world browser game. Terrain, creatures, boss, sound, and music all in code. No asset files.
Walked by the Obelisk of Theodosius in Sultanahmet the other day and I thought, what if there was an app I could use to read what it says? There is one now. Just @threejs and one HTML file Built with Opus 5.5 👉 obelisk-390.vercel.app
@AnthropicAI What on earth have you been cooking with this Opus 5.5 model? Probably the best representation of this Midjourney image I created a while back. I asked it to bring it to life, and it went to town. Feel free to have a play with it here: tension-type.vercel.app It Show more
I asked Opus 5.5 to make a game inspired by the discovery of the first computer, the Antikythera mechanism. Everything you see and hear is procedurally generated in real time, from code by Opus 5.5. It's a single 3 MB HTML file. Playable Claude artifact below.
Claude Opus 5.5 built a full open world game that runs in your browser zero assets. terrain, creatures, boss fight, animations, sound, music. all code it even cut this trailer and made the soundtrack (cover is image generated) play it: arkenfall.site