I Can't Get a Head
Backlog prototype now on itch. First-party from Obscura Tempura.
Feature a build or sponsor the directory. DM @pranavmore69
Playable games, jams and prototypes. Wishlist posts without a build do not count. 176 builds on this page, each with the original post.
Backlog prototype now on itch. First-party from Obscura Tempura.
Godot Wild Jam bicycle courier. Momentum is hard to build and easy to lose. Pick up the order, survive the route, make the drop.
A game that is the menu. First title in ten years from the Okhlos co-creator. Funny, weird, on Steam today.
Whisper a rumor to one of 12 residents. Watch Jev decide who gossips and who runs to the cafe.
Chess against TypeSafe Jev. Open source, playable in the browser.
Invest-or-pass game Muse built from real historical companies, then the crisis that followed.
San Jose Sharks quiz for the new season, built with Muse.
Open-source texture ripper. Pull tiling textures out of angled photos, then filter, paint, and export a PBR set.
Defend a military mess hall and survive the lunch rush. Solo GDevelop game on itch.
Idle lab where you train a mouse, then watch it solve seeded mazes. Play in the browser.
Discord rich presence for visual novels, even ones without default activity support.
Switch port of Sonic R, based on the jnmartin84 decompilation. Playable download.
Jev solves a 3x3 Rubik's cube in about 0.5s. Playable in the browser, source on GitHub.
Playable Three.js and WebGPU sandboard. Multitouch on mobile. First-party, source on GitHub.
Free Texas Hold'em against 1 to 5 AI opponents in the browser. No account, no matchmaking.
Math game built after losing a concept competition. Playable 1.1 beta on itch.
Playable breakout demo on itch. First-party indie.
12-day game jam mix of 3D exploration and 2D action across four scenarios. Playable in the browser.
Ten original loopable cozy fantasy tracks for RPGs. Royalty-free on itch.
Multiplayer Zetamac. Mental math against friends, in the browser.
First Sage App. ASCII memory game, open source.
Browser horror game: they only move when you cannot see them. Desktop and headphones. GPT-6 Astra plus fal.
Playable AVGM-style Mewgenics game with Stacies. First-party on itch.
Game jam dungeon crawler in the Dungeon Master tradition, with a manual. Free on itch.
Browser sound-effects tool for game developers. FM synthesis, layers, export WAV. Playable on itch.
Free basketball GM sim with an arcade mode. Made with the kids, playable on itch.
Open-source C&C Generals Zero Hour remaster. DirectX 11, widescreen HUD, better AI, grid build. First-party v1.0.
Free browser rollerblade game. Get Luis from Chelsea to Jersey. Playable on itch.
Gaussian splat browser game in a World Labs Marble scene. three.js, nav mesh, light probes. First-party, with a walkthrough.
Warcraft 3 skin for the bb editor. Chained windows and dynamic lighting. Built in Astra.
Stack Honey Deuce cups. Playable US Open internet-moment game.
Plants vs Zombies fan game, pixel art. First-party 6.0.3 on itch and Gamejolt.
Cozy radio management game where you make the music. Free demo on itch.
RPG Maker demo 1.2. First-party, playable on itch.
Viewer-requested 3D assets made live on stream. Random collection, free on itch.
Finished indie visual novel. First-party on itch.
Persona 5 visual novel for the 10th anniversary, based on Royal's ending. Playable on itch.
Interactive 3D character for Everdraw RPG Pathfinders guild. Playable in the browser.
Playable Teto dress-up game. First-party, on itch.
Leave the nest as a small bird. Multiplayer valley, glide and chirp. Built with GitHub Copilot Autopilot on Fable 5.1.
An ender-pearl teleport for UEFN, on the new abilities system and custom projectiles. First-party, with a setup video.
Quest VR voxel world. 2.1.0 lets you catch mons in the overworld. First-party, with a pre-release.
A Crossy Road clone one-shotted by Fable 5.1. Playable.
An FTL-style ship sim with retro graphics, one-shotted by Fable 5.1. First-party from Ethan Mollick, playable.
Steer the Titanic and miss the iceberg. Two prompts in Fable 5.1, Three.js, playable on Netlify.
A Three.js arena shooter from one Fable 5.1 prompt. ADS, recoil, three guns. Playable, source public.
ARC survival with cooking, crafting, and rideable dinosaurs. One Fable 5.1 prompt, playable on Tesana.
A Flappy Bird one-shot from Fable 5.1. Playable on Arena.
Minecraft rebuilt with triangular prisms instead of cubes. First-party prototype, playable on itch.
A native physics trade engine for Mortal Kombat 9. First-party mod, with a release build.
A Resonite mod that makes full-body tracker calibration follow the head. First-party, with a demo.
Hundreds of thousands of particles self-organize. Mutate them, pick the ones you like, share permalinks. Built for a desktop GPU.
Galaga clone. All art is convex polygons. No bitmaps, no generated sprites. CC music.
You run the last VHS rental store in the world. 1.0 is live on Steam: expand Pier 67, stock the shop, fight Rentnet.
Wi-Fi NES/SNES dev cart that stays in the console. Homebrew tools plus a new 8-bit game on Kickstarter.
Frustrating Three.js Plinko and pinball demo, plus Blender-to-Three.js workflow notes for the Three.js conference.
Pharaoh + Cleopatra running natively on iPhone and iPad. Bring your own 1999 game files. Unofficial developer preview.
Bullet-hell roguelite where you survive a million-plus enemies every couple of minutes. Steam wishlist is up.
Soulcalibur II GameCube unofficial PC port. Vulkan, 16:9, HD textures, rollback netplay. Link is playable.
Liminal-space indie game. Steam demo is live.
Reactive paper-world exploration game. Free Steam demo.
Browser strategy game: colonies, research, fleets. No download, no ads, no pay-to-win.
Browser arcade: you are an immune cell devouring viruses before they overwhelm you. No download.
Playable itch demo from a solo gamedev who shipped Gun Jam and Islands of Nyne.
Your army shrinks the deeper you push. Alpha demo on itch for Windows and Linux.
Three-lap racing circuit in Pyxel. Play it in the browser on PC or phone.
Visual novel on itch, English and Spanish. Play it now.
Free Aseprite extensions, including a normal-map generator that reads layer groups instead of a height map.
Steam demo for Bloomvale, from the first-party gamedev.
Open-world RPG demo on Steam, with a new character creator.
Lightweight Scoreboard and Team API for Bukkit/Spigot. Built so plugin devs do not rewrite scoreboard boilerplate.
Aseprite extension that builds normals from layer-group arrangement instead of a height map.
Rank by actually playing, not paying. Show what you are working on by posting a high score.
Wolfenstein 3D on a stock Commodore 64. Full shareware episode, now open source, with treasure, scoring and 1UPs.
LowRezJam 2026 arena entry. Play it in the browser.
First-person roguelike deckbuilder: defeat monsters, harvest parts, cook meals. Playable demo after two months of building.
1:1 arcade port of SEGA System E Tetris for Master System / Mark III, playable on Mega Drive / Genesis.
Playable indie game, out now on itch.
Open-world Bucharest satire from an AI Game Jam. Playable plus repo.
Blocks Destiny 2 overlay DLLs on launch instead of deleting them.
BasePaint gallery as puzzles, quests, achievements and profiles. Hackathon build.
First-person mining game in the browser. Three.js + Opus, no engine.
Quiz app for web dev and web3: 15s per question, scores, leaderboard.
Multiplayer board game: roll dice, collect resources, play vs friends or bots.
Emo RPG. Free demo on itch.
ZX Spectrum / Sinclair BASIC game, downloadable.
Pan-African Game Jam entry. Download on itch.
Deckbuilder built in a month. Playable on itch.
Jigsaw of hand-drawn Icons art. 58 pieces, easy/hard, optional 4×4.
Fan quiz: songs, lyrics, videos. Made by a fan for fans.
Multiplayer vocabulary quiz. Solo or share a room code.
Browser clone of the classic artillery game.
Reverse insane BMS difficulty table.
Assign a Sanrio character. Playable.
Chess trainer: learn to beat Leela Queen Odds by seeing which moves she fears.
Match a random character. 4×4 / 6×6 / 8×8, optional easy mode.
Community game. Chase a record.
Hexagonal minesweeper for Hibachi Mana's birthday.
Match pairs. Fun little mint-week game.
Quiz quest for the Seismic community.
Physics-based Project Hail Mary spaceflight sim. Playable on itch.
Playable game from the same dump.
Itch game from the same dump.
Weekend demo, coded background, hand-drawn rest.
Technical race app for the Seismic community.
Six games, six lessons on Quai Network architecture.
A haunted game about cleaning. Browser demo on itch; Steam wishlist is up.
Game built start to finish in Gemini 3.7 Flash and AI Studio. ~80% after one prompt.
AI Studio app: type a sound, generate Omni Flash video, slice isolated SFX. Built because Google has no SFX model.
Interactive Three.js, GLSL and Web Audio piece from reference images. Gemini 3.7 Flash on Antigravity.
Open-world Three.js game. Gemini 3.7 Flash knew what to do.
Online 3D snowball fight. Gemini 3.7 Flash only. Playable PC vs Android.
Retro minesweeper. Gemini 3.7 Flash in Antigravity, Veo 3 for sprites.
Silly isekai generator. Gemini 3.7 Flash built the baka-game people had been imagining.
Game built and debugged with a DeepSeek V4 Pro / Qwen distill in Claude Code. Live on Hugging Face Spaces.
Same prompt, six models: DeepSeek V4 Flash, Kimi K3, Qwen 3.8, GLM and Grok. Playable results plus repo.
Rhythm bullet hell. Pick a track, dodge everything, chase a high score. Full game live on Steam.
Five years from a tiny team. Out now on Steam.
Shopkeeper, builder, survivor. First-person outpost sim. Demo out on Steam.
Chrome extension that lets Habitica users make their own custom skills.
Browser RPG: pick a class, fight monsters, upgrade gear, face the Dark King. Playable on the site.
Telegram mini-game: guess Singapore MRT stations on a timer. 465 players, 9,600+ runs.
Hand-drawn side-scrolling runner. Every step leaves a trace. Built for the BIWLS Creation Contest.
Free Steam demo of a game built solo on a custom C engine. Questionable decisions, unreasonable stubbornness.
Rage platformer from a Mexican indie studio. Out now on Steam if you like a hard time.
Solo-dev survivor roguelite. Fast builds, out now on Steam.
Turn-based co-op puzzle for couples. Move as one or restart together. Free Steam demo.
Dwarven greed simulator. Forge, arm heroes, send them to the arena, bet on the loot. 1.0 out.
Horror game in development. The newly optimized save and load menu keeps it minimal, with blur effects and lighting.
A single-file HTML canvas Breakout game written end to end by a local Qwen 3.8 27B through Hermes.
A 24/7 agent for solo game devs. Watches Steam, itch.io and Discord, replies to players, files bug tickets and drafts weekly patch notes.
Indie detective-horror whose combat uses logic and evidence instead of weapons. Take damage and you lose clout. Demo is on Steam.
Upload your Rivals II tag and controls to a cloud database tied to your start.gg profile, then search tags by username or scan a whole tournament.
Roguelike from two former God of War animators. Dual swords, orbital blades, early access on Steam.
Online version of a board game the maker had never played. Built and launched over a weekend.
Sovietpunk isometric shooter. First game from Anarchy Creations, out now on Steam.
Three new features for Clash Royale players: Royale Brief as a daily tool, a head-to-head tracker for pros, and weekly minigame leaderboards.
Browser game where you play the 3am mosquito. A family of five, Grandpa has a slipper, and you have to bite them all without getting swatted. Built with Three.js.
Silly deck-building roguelike built in Godot, just past 67 wishlists on Steam.
Fast-paced horror FPS roguelite. The new character Vireth is an elegant close-range sword fighter built for mobility.
Sci-fi roguelike for Android. The new death recap panel replays the exact moment you made the wrong call.
A 3D Japanese tofu delivery drift game built entirely on Crayon Pro, an AI game engine.
Degen blackjack where every card is a real lottery ticket, with the jackpot at $226k. Built for the Inco Network and Megapot summer game jam.
Vertical endless survival game on Base with encrypted scores and a weekly prize pool. Built for the Inco Network summer game jam.
A daily onchain treasure hunt on Base, played like Wordle: an 11x11 map, encrypted distance feedback and six digs a day.
A 2D web game with one question: can you survive without looking back?
Survive 14 days in a Paris flat at 42°C with no AC. Bake by day, get eaten at night, and watch scalpers flip a €9 fan for €240.
Solo Godot pachinko incremental: launch a ball, hit pegs, chain upgrades. First commercial Steam release from a Norwegian solo dev, $5.
2D basketball precision-puzzle platformer. Out now on Steam.
Top-down-vania in a magic world. Demo is playable and the Steam page is up for wishlists.
Cozy life-sim RPG: farm, build, nurture and explore. Steam demo is live.
Hand-drawn cozy game where you are a frog running a teahouse. Steam demo is live; heading to Gamescom.
Browser game in one 45 KB HTML file. Ships are blind and only turn toward light. A wreck costs a heart. Built in one Claude session.
The Oregon Trail for B2B startups. Ford the SAML river, survive the 320-question security questionnaire, hunt bugs with pitch decks.
Free tools for indie game developers: press kit builder, ad manager, asset generator, music generator and SFX creator.
Claustrophobic cave-diving indie. Tight passages, no help, out now on Steam.
First-person horror set in a 1995 video rental store. The night shift turns the tapes into the room. Demo is on Steam.
Pac-Man built entirely with Grok tools: code, music and graphics. Play it in the browser.
Fantasy football game where you spin random NFL teams from 2000 to 2025, draft 7 players, and try to go 17-0. Includes classic, daily, blind, and H2H modes.
Solo-dev trial-shift game. Clock in as a candidate and survive the shift. Free demo on Steam.
Full 3D kart racing game that runs instantly in the browser with drift physics, items, AI opponents and mobile controls. No download needed.
AI game creation platform that turns text prompts into playable browser games.
Line Rider, Doodles-style: draw a rainbow track, hit play, watch the Doopie roll through 2D physics. Free play in Sandbox Studio.
SpaceX Falcon 9 launch, stage separation, boostback and landing simulation one-shotted in Three.js with Claude inside Claude Code.
Two open anti-cheat projects for Counter-Strike 2: server-side occlusion culling (CS2FOW) and a multi-module detection system (CS2AC).
Azure's CTO made Doom playable inside Microsoft Paint at 35fps by pasting frames through the Windows clipboard. Ctrl+Z rewinds time.
Browser game that generates a drivable 3D world in real time from OpenStreetMap and elevation data. Drive any road on the planet, race friends multiplayer.
Upcoming open-source engine-independent framework for procedural generation, animation, rigging, concept art, 3D modeling and generative level design.
Fully playable Three.js FPS built by Claude Opus 5 from a single prompt using a multi-agent builder and critic loop. Prompt and repo open-sourced.
AI-assisted slot game made by a complete beginner that reached #2 on Steam demos with 80%+ positive rating.
Full Steam game created in Godot using Cursor and multiple frontier models in only three weeks.
Browser game that gives you 30 seconds to draw a country's outline from memory and scores your accuracy.
Physics-based co-op game where you crew the world's worst airline: fly the plane, serve passengers, throw them out mid-flight. 40M views in a day.
Game engine built specifically for AI agents. Small enough for agents to understand the whole codebase and generate complete playable games.
Free story-driven single-player FPS built on the Xash3D engine.
Indie space automation game where you start with one ship and end up commanding hundreds across planets.
new game on itch! ( not really new, just a backlog prototype i made a while back) check it out! obscura-tempura-studios.itch.io/i-cant-get-a-h… #IndieDevs #IndieGameDev #GameDev #IndieGame
I built DOOM DELIVERY for the @GodotWildJam #97. It’s a bicycle courier game where momentum is everything: hard to build, easy to lose, and every bad turn costs you. Pick up the order. Survive the route. Make the delivery. nuexguy.itch.io/doom-delivery #gamedev #Godot #indiedev
I made a game! And it's out today! First game I've published in 10 years, so it's been a while. But it's a funny, weird little thing. And I hope you like it. store.steampowered.com/app/3949620/Vi…
I gave 12 residents the ability to gossip. Whisper “Free Coffee in cafe for next hour” to one person. Watch the 12 resident rush to the cafe shop. Built with Jev. Try your own rumor: rumorville.nikhil-063.workers.dev
I built a chess game where you can play against Jev. See if you can crush this System One agent—I know I can 😂 Jev still has some learning to do. Open source: github.com/CPPAlien/playw… Try it: playwithjev.vercel.app @typesafeai
Built a little game with Muse called Hindsight Capital. Eight anonymized real historical companies; you read the financials as they were at the time, decide to invest or pass, then live through the actual crisis that came next. You then see how you did. muse.ai/s/stock-market…
@SanJoseSharks muse.ai/s/sharks-quiz-… Sharks quiz game I made for the new season....
Charging for something I built for free-open sourced a while ago 😭 FREE TO USE: github.com/Sxholar/Ripboa… #gamedev
New Puck's Seamlessifier + Ripper Showcase! You can extract textures from pretty much any perspective, turn them into seamless textures, and use them on your 3D models! What do you think about the trailer? #gamedev #gamedevtools #indiedev #blender
I made a game. 🎮 Mess Hall Mayhem: defend a military mess hall and survive the lunch rush. 💥 Solo dev, built in GDevelop. Play on itch.io: jana-game-studio.itch.io/military-lunch… #indiegame #gamedev #madewithgdevelop
I just launched my first prototype game on @itchio While the game is closed, your mouse is training. When you open it, you can watch it solve procedurally generated mazes to collect cheese and exit. jeniusjordan.itch.io/neuro-nibblers
I made a discord rich presence that detects the visual novel you're running and displays it, even if it doesn't have default activity support, it should work on most VNs if you wanna test it out github.com/BasedYuki/vnpr…
This was made possible thanks to the fantastic Sonic R decompilation by jnmartin84, huge thanks to him. Gameplay taken from the Switch port I made based on that decompilation; you can download that here as well (Mod pack is not available yet): github.com/boraeskicioglu…
A fun benchmark for Jev from @typesafeai Jev can solve a 3x3 rubik cube in 0.5s Try it: rubikjev.solo.engineer Open source: github.com/0xtrou/rubikjev
I challenged Jev from @typesafeai to solve a rubik cube, this is wild!
I built a little sandboard in @threejs and webgpu to play with, and yes, on mobile multitouch is supported still a first draft, but i really like the feel of it You can play at: sand.scottsun.io Source: github.com/scottstts/Sand…
Sometimes I just want to play a few hands of poker. No matchmaking. No account. No waiting for other players. So I made PokerGame. ♠️ Free Texas Hold’em against 1–5 AI opponents — now playable directly in your browser. jerryszz02.itch.io/poker-game #indiedev #poker
I lose a game concept making competition... so i build it anyway! Now released 1.1 Beta at itch.io celtaury.itch.io/mathvine
One more post outside of the thread to appease the algorithm: HoloAdvent: Breakout is live on Itch, I hope everyone enjoys checking out the playable demo! nyt3bl4d3.itch.io/holoadvent-bre…
My second Game Jam! 🎮 Built in 12 days, focusing on scope and core mechanics. It mixes 3D exploration with 2D action across 4 scenarios. I’d love your feedback on what to refine and expand! Play in your browser: sedaking.itch.io/campeche
Game devs, I made you some music! 10 original loopable cozy fantasy tracks for RPGs, exploration, towns, menus and story-heavy games. Royalty-free, ready to drop into a project. yannz41.itch.io/cozy-adventure… #GameDev #IndieDev #GameAudio youtube.com/watch?v=CXe9bD…
for the uninitiated, there’s a popular website called zetamac that quants use to practice mental math i made it multiplayer so now you can prove you’re smarter than your friends: zetamaxx.vercel.app (i built this a long time ago by hand but recently revamped it with AI)
I made my first Sage App. github.com/CassFairiesClu…
it's insane what you can now do with GPT-6-Astra + fal i made this browser horror game inspired by the weeping angels in Dr. Who: they only move when you can't see them Try it. Desktop + headphones 👁️ weeping-angels.vercel.app
I made AVGM but worse and with Stacies! kusochekcat.itch.io/mewgenics-avgm… _________ #mewgenics
Welcome to the new followers I picked up. I just got done making a dungeon crawler for a gamejam in a community. If you're looking for something fun to play for free. Check it out! roly-poly-games.itch.io/dungeon-bucko A homage to dungeon master and old crawler RPGS. It also has a game manual!
I made oto maker, a browser-based sound effects tool for game developers 🎮🔊 Explore presets and FM synthesis, layer effects, trim & normalize, and arrange sounds on multiple tracks. Export your creations as WAV. iwao0.itch.io/oto-maker #gamedev #indiedev
Released this basketball GM sim with silly arcade mode as a free fun project that I made with the kids. yutingxiang.itch.io/hardwood-baske…
C&C Generals Zero Hour Reborn v1.0.0 yayında! Tamamiyle Open-Sourced olarak geliştiriliyor. Türk topluluğu oluşturma yolunda ilerliyorum. Siz de katılın. Discord adresi: discord.gg/vJ5Cm53CK İndirme adresi: github.com/olcayseygan/Cn… Nasıl kurulur: install.bat dosyasını Show more
Luis has a health bar now. Blades of Melted Steel. I made @luisjgomez's rollerblade story into a free browser game. Get him from the Chelsea to Jersey. dozerblade.itch.io/blades-of-melt… Unofficial @LegionOfSkanks fan game. Follow for memes + game updates.
I made a little gaussian splat game demo set in a world created in World Labs Marble, using three.js + spark + crashcat + navcat, and I made a video about it! On the @theworldlabs youtube channel now: youtu.be/TiLRhSdGsqY + project github: github.com/isaac-mason/sc… My Show more
I made a Warcraft 3 skin for bb editor, because imo we're at the stage where things should be more fun. Chained windows and dynamic lighting all locked in. Used diffui for the design, then built it in Astra. github.com/jjcm/bbcraft
Was reminiscing about my favorite US Open internet moment: stacking Honey Deuce cups 🍹🎾 So I made a little game out of it. Try it here: honey-deuce-stack.vercel.app
Acabo de lanzar tanto para Gamejolt como bvgone.itch.io/pvz-tc de PvZTC 6.0.3. Consigo trae nuevo contenido y varias mejoras ya sea visuales o jugables. Se agradece el apoyo hacia este proyecto fan made creado por mi. #pixelart #plantsvszombies #fangame
Make your own MUSIC with my game :D ! It's Free on @itchio and I just made a major update to it. hungry-dog-games.itch.io/wastelandfmgame #indiedev #Gamedev #Indiegame
Waltermelon's Adventure demo 1.2 is out! I've also made a preview for the demo! thecrd.itch.io/waltermel #rpgmaker #gamedev #indiedev
The viewer-requested assets that we've made live on stream are available now! kaylousberg.itch.io/mixed-bag-1 It's a truly random collection of things that at least 24 of you asked for 😂 so I hope you enjoy! #gamedev #blender3d #indiedev
It's been a month since we've released our first finished project! We've reached 40 downloads, and 200+ views! Thank you for the support! Please look forward to our next projects pokusers.itch.io/aelinas-record
#P5_10th_Anniversary #p5r i made a visual novel for P5 anniversary!! (its based on royal's ending though, is that okay??) magikalmia.itch.io/efaft
I made a 3d view for a character for the guild i am in on @Everdraw_RPG You can interact with the character in pathfinderwink.vercel.app what do you think ? Still working on it but it is perfect in my eyes now Pathfinders for lifeee @LoveCrypto15
✨ @Everdraw_RPG Art Contest ✨ Our beloved characters are making the rounds through all four guilds! Contest Guidelines: - Show Wink, Rabbit or Glyph repping one of the four guilds: 🛡️ Pathfinders | 🩸 Bloodforged | 🌟 Starweavers | 🌳 Greenbound - Media: Digital,
I made a dressup game with Teto!!! (((o(*゚▽゚*)o))) morimori-1411.itch.io/chimera-dressup
Fable 5.1 is a different level of model altogether. We just haven't seen anything like this. This was built with @github copilot in autopilot mode with Fable 5.1 on Max. Game link 👇
I made an ender pearl in UEFN! (forter pearl for IP reasons lol) using the new abilities system and custom projectiles. Today's Tyger Byte shows you how to set it up for yourself :) Nice easy setup, hope you have fun! github.com/DarkThymes/UEF…
Fable 5.1 just ONE SHOTTED this entire Crossy road game. I didn't even have a long prompt, just wispr flowed a quick mishmash of words describing it and it gave me this Really huge upgrade, I can see fable 5.1 dominating the design leaderboards easily as well. Try it out! Show more
Had early access to Claude Fable 5.1. Its a real advance in long-run work that requires judgement and taste, but less of an advance in the Claudish. Here is a game from Fable 5.1 with retro graphics where you run an accurate space ship inspired by FTL cold-watch-game.netlify.app
THIS IS INSANE! In just two prompts, Claude Fable 5.1 built this Titanic game. The goal: don't hit the iceberg. Try it: rms-titanic-1912.netlify.app It includes: - Cinematic and gameplay views - Steering and speed controls - A reward system and missions - Built with threejs and Show more
We’re introducing Claude Fable 5.1 and Claude Mythos 5.1. They're the world’s most advanced models for coding and knowledge work.
Fable 5.1 made this shooter with just this short prompt. Honestly, I'm completely fucking blown away. Prompt: "Make me the most insane and blast of a shooter you can possibly build on ThreeJS + Web shaders bro! The most important things are shooting, dynamics, recoil, graphics, Show more
Anthropic Claude Fable 5.1 just released and it's insane. I made this ARC Survival game with just 1 prompt and played it multiplayer with my 2 friends. Using Tesana I was able to make this game in just a few hours. This game has over 20h+ gameplay with cooking, crafting, Show more
Another Fable 5.1 result , flappy Bird , Try it in comments
fable 5.1 snake game , it's much better than fable 5
J'en avait marre des cubes du coup j'ai refait Minecraft avec des triangles (enfin des prismes on se comprend)
Mortal Kombat 9 (2011) Native Physical Trade is released if anyone wants to try it out please do reports some bugs for me to fix🙇♂️ github.com/faikhozen/MK9_… #MK #MortalKombat #MK9
I made a mod for @ResoniteApp that makes full body tracker calibration much easier. github.com/ModernBallooni…
Introducing Fluoddity.com! Hundreds of thousands of particles self organize into a stunning variety of structures. Explore a world of possibilities with mutation and artificial selection! This is my personal tool for exploring Fluoddity, rebuilt for the web by Opus 5
I made a Galaga clone using Claude. The art is all convex polygons and no images are used (or generated) for the game. It uses CC licensed music and sound effects. The game is available at: github.com/ZoidCTF/clauda…
Rewind 99: REMIX is here! Build your store and battle Rentnet in our massive 1.0 update including expansions to Pier 67, new items to sell in store and much more! 🔥 #indiegamedev #indiegame
It's like freakin magic! One of the coolest new features about this major evolition of our retro game development tools is this thing right here. This is a wifi dev cart that never needs to leave your console! #8bit #16bit #retrogaming #gamedev #homebrew kickstarter.com/projects/retro…
Hey everyone! I made a very frustrating Plinko + Pinball game demo along with some Blender & Three.js workflow tips for the @threejsconf @codrops celebration!!🥳🥳 Article: tympanus.net/codrops/2026/0… Demo: …for-threejs-conference-ten.vercel.app Vibed Code: github.com/andrewwoan/cod… Show more
Pharaoh + Cleopatra, running natively on iOS and iPadOS for the first time. People kept asking when I was going to bring a real city builder to iPhone and iPad. Here it is. Emerald Tablet is built on Akhenaten, the open-source Pharaoh engine from dalerank and its contributors, Show more
I made a game where you literally have to Kill like 1.000.000+ enemies every 2-3 min and you have to survive every single one till they are gone. They are not Friendly -> Wishlist Now! store.steampowered.com/app/3629380/Th… #gamedev #indiedev #bullethell #roguelite #theyarenotfriendly
名作『ゲームキューブ版 ソウルキャリバーII』が、PCへ勝手移植!! 本作はVulkan、16:9、HDテクスチャーなどをゲーム内メニューから変更可能。更にロールバックネットプレイなどにも対応している。 しかもゲームキューブ版だから「ゼルダのリンクも使用可能」なンだッッ!! github.com/jackpoison-pro…
Just launched the demo of LIMINOID #indiegame #gamedev #liminalspace
Thanks for giving indie teams a place to show not only what their games became—but where the ideas started 🌿 For #ThrowbackThursday + #ShowcaseThursday, we’re sharing an earlier Folded beside the paper world we know today. 🎮 Free Steam Demo: store.steampowered.com/app/4603570/Fo… It’s Show more
It's #ShowcaseThursday, let's support each other! 💬REPLY with your game 🔁RETWEET this thread ❤️LIKE for better visibility I'll retweet your amazing #indiegame 👾 🕹️ Wizard of Hope: play.google.com/store/apps/det… #indiedev #indiegamedev #solodev #gamedev #gaming
Just released my first game! Phagocytosis — a fast-paced browser game where you control an immune cell and devour multiplying viruses before they overwhelm you. No download. Just click and play. Try it here: kristin-cyber.itch.io/phagocytosis Code, images, and music prompts for Suno Show more
Just released the demo for Rocket Rhythm on itch: zenity.itch.io/rocket-rhythm One hour of putting up a public site is more exhausting to me than weeks of development crunch... I'm just not born for marketing. That's not good but I think the game is, please give it a try🙏 #gamedev
Veilkeeper’s Alpha demo is now publicly available on itch.io for Windows and Linux. Play it here: pocketlore-studios.itch.io/veilkeeper #gamedev #indiedev #veilkeeperdev
Pyxelでレーシングサーキットを表現してみた PC/スマホ対応 haruka-apps-games.itch.io/racing-circuit… #pyxel @threejs @pixelfork_ai
🏆 レーシングサーキット🏁 勝負はわずか3周。ハイスピードのS字を駆け抜け、立体交差のブリッジをフルスロットルでドリフト。果たしてあなたは栄光の「1st PLACE」を掴み取れるか? 運命のレースが、いま幕を開ける🏎️💨✨ @pixelfork_ai @threejs PC/スマホ対応 pixelfork.ai/publish/826ca7…
usagi-pinkberry.itch.io/artwars-por-un… YOU CAN PLAY NOW MY VISUAL NOVEL ON ITCHIO!!!! in both english and spanish, GO DO SO!!! #visualnovel #itchio
Thank you for hosting 🫶 Our demo is out now on Steam: store.steampowered.com/app/4962110?ut… If you’d like to check it out, it would mean a lot to us. x.com/i/status/20897…
A quiet hillside. A tiny flower shop. A soft place to grow flowers, craft bouquets, and share love.🌸 #trailertuesday #cozygamers #hobbysim
New character creator settings for my game! + More to come 🧙 🎮 Hermit (open-world RPG) Demo on Steam at store.steampowered.com/app/3876210/He… #indiegame #indiedev #gaming #unrealengine #pcgaming #gamingnews #openworld
I just open-sourced VelaBoard — a lightweight Scoreboard & Team API for Bukkit/Spigot. Features are listed in the repo below. Built for plugin developers who don't want to rewrite scoreboard boilerplate. ⭐ GitHub: github.com/velaHere/velab… Feedback & contributions are welcome!
I also made a little Aseprite extension — a normal map generator. Instead of generating normals from a height map, it uses the arrangement of layers within a group. The results are pretty interesting. #Aseprite
outbid.lol getting copied is honestly the best proof that the idea works. Someone sees a trend, niches down, ships faster, and rides it. That’s capitalism. Don’t complain about the copies. Build the next thing. So I built highscore.lol
I open sourced Wolf64 (I hope I don't regret this!): github.com/Kweepa/Wolf64 The latest version also has treasure, scoring, and 1UPs: kweepa.itch.io/wolf64/devlog/…
Wolfenstein 3d for the stock Commodore 64 released! Full shareware episode included. Armed with only a combat knife, a stolen pistol, and raw grit, you must fight through 8 levels of hell and defeat Hans Grosse to escape. kweepa.itch.io/wolf64
Ascend into the arena in Sharpest Spear! My entry for LowRezJam 2026 Play it here: npjarcade.itch.io/sharpest-spear #lowrezjam #gamedev #pixelart #gamemaker
Happy to announce that the game I've been building for the past 2+ months now has a playable demo! If you're at your computer and would like to give the game a try, you can play it at dannylimanseta.itch.io/cook-the-dunge… I'd love to hear your feedback and suggestions in the itchio comments Show more
Play now my latest project: This is a perfect 1:1 Arcade port of SEGA System E TETRIS for the SEGA Master System / Mark III and even playable on SEGA Mega Drive / Genesis!!! DOWNLOAD NOW: master-linkuei.itch.io/tetris-system-e
Sauce joe is OUT! Go play it! hydrocrude.itch.io/sauce-joe #recolortwt #wega
One week ago, @sumnuz and I built Grand Theft Austerity at @elitepax’s AI Game Jam. One week and about 6.68B tokens later the open-world Bucharest version is live. 🇷🇴🌍 🎮 Play: gtausterity.vercel.app 💻 Repo: github.com/alexdevmotion/…
Loved making Grand Theft Austerity with @sumnuz at AI Game Jam - a Bucharest satire of servers, broadcasts and battered Dacias. Thanks @elitepax for organizing, and congratulations to everyone who built such amazing games! 🎮
I built a tool to automate this when launching the game for people. Also it works by blocking the overlay dlls instead of deleting them so is a bit cleaner. github.com/d2checkpoint-c…
SO… I built BaseQuest for the BasePaint Hackathon I turned the BasePaint gallery into an interactive experience with puzzles, quests, achievements, profiles, and more. 🎮 Play it here: basequest-kappa.vercel.app/home Would love to hear what you think 👀
Announcing BasePaint Hackathon! Celebrate 3 years of BasePaint by vibe coding fun apps on top of our amazing artwork. 2 ETH worth of prizes + special swag. No programming skills required, just bring your ideas! Registration open @ basepaint.xyz/hack
I built a first-person mining game with @threejs and Opus No game engine No framework Just a browser tab Play NeverMined : never-mined.vercel.app Show more
Been building instead of just learning 👷 I built Frontend Dev Trivia, a quiz app for Web Dev & Web3. • 15s per question • Score tracking & leaderboard • Fully responsive Would love your feedback 👇 🔗 frontendtriviax.netlify.app
Sunday, I built a little game called Neo City, inspired by some of the ideas I’ve been exploring around @NeoSoulAI. neocitygame.netlify.app It’s not meant to replace anything. I just wanted to make something the community could play together — somewhere to switch off, have fun, Show more
In case you haven't seen, PSYCHO CASKET, the definitive EMO RPG has just launched a FREE DEMO ON ITCH! CHECK IT OUT: clockworklink.itch.io/psycho-casket-… #indiegame #gamedev #indiedev #goth
Couldn't sleep last night so 2am in the morning I made this, DINO JUMP download - #zxspectrum #sinclair animatedal.itch.io/dino-jump
I built Biome Runner Recently for the Pan-African Game Jam which held few weeks You can Download it here: opeyemisioluwa.itch.io/biome-runner
Do we really have Nigerian Indie Developers who Create Games? Has any Nigerian ever Developed a well known Game? 🤔
Gameplay video from Dungeon Chef. I built this in a month, and today was the first time I played it in 8 months. It's still so much fun. I think it’s time to actually finish this game. What do you think? 👉 happylandgames.itch.io/dungeon-chef #indiedev #gamedev #Deckbuilder #itchio
like i said, i will be adding more artworks to puzzle game i built. i have added the 50 art contest winner made by the community except the one that's like animation. - go to: iconpuzzlebycheff-ucjd.vercel.app - choose an icon (58 available) - pick a 4×4 grid (optional) - switch Show more
i came across @theiconsart yesterday while doomscrolling on x. i spent some time going through every post from the intern and instantly fell in love with the art. so i built a puzzle game for the icons collection: iconpuzzlebycheff-ucjd.vercel.app • choose an icon • pick a 4×4 grid
Hey Bad Omens fandom! I made a little quiz for us to test our knowledge of the band, songs, lyrics, music videos & more! Made by a fan, for the fans — just for fun. Let me know your score badomens-quizz.vercel.app
In light of the recent "Olodo" pandemic, I built this multiplayer vocabulary-building quiz app. You can play solo or together with friends... All you need to do is to create a room, share room code to friends and play together. Play here 👇🏾 Link - lexiq-appio.vercel.app
Great game. I made a clone. scorched-earth.vercel.app
I made a Reverse Insane BMS Table. (逆発狂難易度表). Have fun! kiiview.github.io/reverseinsane/
forgot i made this let me see what ya get sanrio-assigner.vercel.app
I made a Chess trainer to learn to beat Leela Queen Odds by showing you which moves she's most afraid of you playing github.com/bramcohen/coac…
i made a puzzle website for @TheGodPull. • play here: godpull.vercel.app • get a random character to match • turn on easy mode if you want to see the character you’re matching • choose your puzzle size: 4×4, 6×6, or 8×8 note: the characters featured in the game are Show more
rocky escape is game, I made for community of @SeismicSys hoping u guys try untill get card there . and show world your record !!! rocky-escpae.vercel.app @NoxxW3 @xealistt @heathcliff_eth
I wasn't sure I was going to be able to finish this on time The @Divergents_eth mint is on the 14th‼️But I decided to give it a shot still I made a fun little divergent memory game. Would love for you to try it out and see how many pairs you can match🤭 divergents-memory-game.vercel.app
Today is promotion day in Seismic. Over the past month and a half, I built four technical applications, games, and a content showcase passport. seismic-race.vercel.app seismic-race.vercel.app seismic-passport.lovable.app seismic-quiz-quest.lovable.app On top of that, I created handmade Show more
someone from my uni made this phm spaceflight simulator game based on real physics and I wanted to share it here davidcastro.itch.io/hail-mary-flig…
projects i built in the past few months: - z-studio.vercel.app - lattice-doc.vercel.app - bounty-stack.vercel.app - pixel8-ui.vercel.app - who-wants-to-be-a-king.vercel.app - github.com/ANAS727189/Tru… - github.com/ANAS727189/San… - anas727189.itch.io/bolt + a few more on my GitHub👇 Show more
projects i built in the past few months: - z-studio.vercel.app - lattice-doc.vercel.app - bounty-stack.vercel.app - pixel8-ui.vercel.app - who-wants-to-be-a-king.vercel.app - github.com/ANAS727189/Tru… - github.com/ANAS727189/San… - anas727189.itch.io/bolt + a few more on my GitHub👇 Show more
psydotlol.itch.io/cyclops-highwa… I made this demo over a weekend, didn't want to post it until its finished but wanted to show that im working everyday towards my goal. I am grateful for AI as I really disliked coding but loved art and game design. Theres never been a better time to be Show more
Today is promotion day in Seismic. Over the past month and a half, I built four technical applications, games, and a content showcase passport. seismic-race.vercel.app seismic-race.vercel.app seismic-passport.lovable.app seismic-quiz-quest.lovable.app On top of that, I created handmade Show more
Wanna learn about @QuaiNetwork's blockchain architecture and have fun at the same time? I made quaiarchitect.vercel.app so you can do just that. A few fun little games to teach you how blockchain acts. 6 games. 6 lessons.
Just released my game on itch io: inomiii.itch.io/woo-woo-demo Now you can play it right in the browser🤍 #gamedev #indiegames
I wanted to create a project from start to finish using Gemini 3.7 flash so I made this. Created entirely using 3.7 flash and AI Studio. About 80% of the game was ready after a single prompt. Really impressed with this model
Vibe coding games with Gemini 3.7 Flash, but missing sound effects? Google doesn’t have a dedicated SFX model (yet?), so I built a quick pipeline in AI Studio: sound idea ➔ optimized prompt ➔ Omni Flash video ➔ isolated audio slices 💥 Full prompt + pipeline breakdown below!
I gave Gemini 3.7 Flash a handful of reference images and a rough idea of what I wanted. Ran /grill-me to align on the vision. Hit /goal & /teamwork-preview and let it cook. A couple of iterations later, this is what came out! An interactive kind of experience.. built with Show more
Gemini 3.7 Flash knows what to do! built this open world three.js game 👀 nifftyswiggle.github.io/LOA/
Gemini 3.7 Flash だけでオンライン対戦ができる3D雪合戦ゲームを作ってみました 作りが甘い所はあるけど、結構遊べる物になっています PCとAndroidで対戦できることは確認していますが、PCが超有利です pwappy-com.github.io/example-apps/f…
Gosta de um jogo retrô? Criei um clone do Campo Minado: netomarin.github.io/minesweeper/ Usei o Gemini 3.7 Flash no Antigravity com uma skill que usa o Veo3 para gerar os sprites e imagens do jogo.
Gemini 3.7 Flashちゃんにバカゲー作ってもらった🤗 昔妄想したアプリ 『Isekaied Generator』 半年くらいぶりに夢(?)が叶った😂 jemini-abyss.github.io/Isekaied-Gener… note.com/jemini_gemini/…
Hello again, y'all! As we eagerly await the new Qwen 3.8 models, we have a new release for the sub 16GB VRAM crowd! DeepSeek V4 Pro Qwen 9B and 4B are now live! Our prior fine-tuning of DeepSeek V4 flash preview was my favorite 9B general use model; this one takes it Show more
The Big Tetris Battle 🏆 I've asked GLM-5.3, Grok 4.6, DeepSeek v4 Flash, Kimi K3, Qwen3.8-Max, and Qwen3.8-27B to create the most impressive Tetris game they can in a single shot. To keep things fair, I used ZCode for GLM-5.3, Grok Build for Grok 4.6, DeepSeek Harness for Show more
HYPERCORE IS OUT NOW! No more wishlisting. No more waiting. Pick a track. Lock in. Dodge everything. Chase a high score. Go again. s.team/a/1112390 The full game is LIVE on Steam – and we've got a brand new trailer to celebrate. See you on the leaderboard 🫡
After 5 years of passionate development from a tiny team, Twisted Tower is officially out now. store.steampowered.com/app/1575990/Tw…
After a long wait, we’re proud and excited to finally announce the Outpost Simulator Demo! 🎉 Thank you for being with us on this journey. We’re excited to finally share what we’ve been working on with you! #steam #demo #gamedev #indiedev #indiegames #wishlistfriday Show more
Just released my first Chrome extension. For any @habitica users out there, this is a solid tool to let you make your own custom skills. chromewebstore.google.com/detail/habitic…
I built a game in Python! 🎮 Dark Kingdom is a text-based RPG that I converted to JavaScript/HTML/CSS so it could run on my website. Choose your class, fight monsters, upgrade your gear, and face the Dark King. tjordanart.com/dark-kingdom #Python #JavaScript
a little over two weeks ago i built a quick telegram mini-game as a side project to see if people could guess mrt stations under time pressure. i expected maybe 20 friends to try it out. today, it has hit 465 active players and 9,600+ games played (averaging 20+ runs per user). Show more
,@biwlsxyz said 'create what comes next in our world' → so i built this game on the roadmap. side-scrolling runner, hand-drawn, every step leaves a trace on the path behind you. just the perfect BIWL vibe play it here and tell me what y'all think: biwls-runner.vercel.app
I built my own game engine. Then I built a game with it. Now I finally shipped it. ⚔️ Sange Demo is live on Steam — free to play. Built solo, on a custom engine, with lots of C, questionable decisions, and an unreasonable amount of stubbornness. store.steampowered.com/app/5047420/Sa… Show more
We just released our rage-inducing platformer Hellbound Inc. If you like a good challenge you might enjoy it store.steampowered.com/app/3746940/He…
🚀 Octo Armada is out now on Steam! My fast-paced survivor roguelite where you create devastating builds is available to buy right now! If you play it, a review would mean the world. Thank you for the support!❤️ 🛒store.steampowered.com/app/4883890/Oc… #Steam #IndieGame #GameDev #OctoArmada Show more
Your relationship, but now it’s a journey to reunite two souls. Twin Flames, a co-op adventure where you and your partner navigate every path together. Demo out now👇 store.steampowered.com/app/3084560?ut… #IndieGameDev #CoopGames #IndieGame #SteamWishlist #GameDev #indieDev #solodeveloper
Medieval Crafter: Blacksmith is celebrating #DebutFestival by @gamedev_ist ! Become a relentless dwarven blacksmith, keep your patrons happy, arm your warriors to fight, and bet on them for loot and profit. We made the ultimate Dwarven greed simulator. store.steampowered.com/app/2331280/Me…
I’ve optimized the save & load menu! Built with minimalist UI, blur effects and lighting. It looks simple, but it took plenty of work to draw. Hoping it delivers a premium vibe. Easter egg: The save point glows red once all save slots are full. Did you spot it? 😎 #IndieGame Show more
Guess what AI Model built this game? Local Qwen 3.8 27B (NVFP4) via Hermes wrote a single-file HTML canvas Breakout. This model is straight fire 🔥
Our indie game's combat system uses logic and evidence instead of weapons to fight. When you take "damage" you lose clout. Would you play it? #indiegames #gamedev #indiehorror
The Rivals II Tag Tool has received some major updates: - Upload your Rivals II tag + controls to a cloud database, associated with your start gg profile - Search for tags by start gg username or scan an entire tournament! Rivals II Players and TOs, please try it out!
The Dual Swords class in our game kindaaaa RIPS. ✅Fancy Light Attack Combo ✅Mid Ranged Spinning blade of death ✅Upgrades to ORBITAL blade of death We just launched! store.steampowered.com/app/1817030/Sw…
That’s what I’m finally realizing. Just work on stuff that interests me so I work thru the pain. Built and launched an online version of a board game I’ve never played, over last weekend: Jackaroo.io Burning tokens like crazy but learning lots along the way, having Show more
We've just released our first game! Want to shoot some Soviet robots? Check out System Breakdown now! store.steampowered.com/app/3300050/Sy…
HUGE RoyaleTools.com update 🔼 We just launched 3 major features: 🗓️ Royale Brief, a tool that you'll use daily if you play Clash Royale ⚔️ Head-to-Head Tracker (for PROs) 🏆 Weekly Minigame Leaderboards Here’s what each one does 👇
That 3am mosquito you slap your own face for and never catch? I made a game prototype where you ARE it. Built with @threejs runs in your browser. A family of five. Grandpa has a slipper. Bite them all, don't get swatted. 🦟
WE DID THE MEME!! Our game Mountains & Molehills passed 67 wishlists on Steam! Thank you to everyone that’s supported the game, we really appreciate it. 😭♥️ Mountains & Molehills is a silly deck-building roguelike built in #Godot! #GameDesign #GameDev #IndieDev #IndieGame
Wishlist on Steam: store.steampowered.com/app/4709270?ut… Meet Vireth, DEEPWARD’s elegant and deadly close-range fighter. Armed with a sword and built for mobility, she stays dangerous when the horrors close in. See her portrait evolve from sketch to final artwork. #FollowFriday #IndieGame Show more
More gameplay clips... Built a death recap panel so you can see the moment you made the wrong call. #indiedev #roguelike #solodev #androidgaming #gamedev #indiegame #pixelartgames #gamedesign #deathscreen
Made this 3d Japanese tofu drift game today, fully built on Crayon Pro, access going live soon 👀 you can just build beautiful and fun games #indiegame #gamedev #threejs
I built HOLE CARD for the @inconetwork x @megapot Summer Game Jam!🏖️ It's the most Degen Blackjack you have ever seen! Every card is an actual lottery ticket with a current jackpot of $226K 🎫🎫 Win hands... Keep the tickets for the win or sell them back to the house.💸 Show more
I built 𝐀𝐙𝐈𝐌𝐔𝐓𝐇 for the ( @inconetwork X @megapot ) summer game jam hackathon Azimuth is a daily onchain treasure hunt on base built with @inconetwork lightning. One treasure is buried on an 11x11 map, everyone plays the same board on the same day like Wordle, with a Show more
🎮 Just launched my new 2D web game: Don’t Look Behind You 👀 Can you survive without looking back? 😈 🔗 don-t-look-behind-you-taupe.vercel.app Would love your feedback! What should I improve? 🎯 #GameDev #IndieGame #WebGame
It's 42°C and you have no air conditioning because you live in Europe - Survive 14 days in a Paris flat - Bake by day or get devoured by night - Scalpers sell a €9 fan for €240 Game is Europe Heatwave Simulator
Mike the Hooper is OUT NOW on Steam! Thank You! #gamedev #basketball #gaming #indiegame
Cute outfit? ✓ Magic? ✓ Saving the world? ...ugh, fine (˶˃ ᵕ ˂˶)💗 ✨ Play the demo & wishlist Magical Blush! store.steampowered.com/app/3488640/Ma…
A little world to get lost in 😌
Built it in a single Claude session with Opus 5. "Beacon — Save the Ships" 966 lines, one HTML file, ~45 KB. The ships are blind. They only turn toward light. Watch two of them nearly collide at 0:03 — a collision is a wreck, and a wreck costs you a heart. I'm a developer. Show more
I built "The Oregon Trail" for b2b startups 🤠🦬🏞 Ford the SAML River. Survive the 320-question security questionnaire. Hunt bugs with pitch decks. Your party can die of burnout, scope creep, or a crypto side-project. Play now: enterprise-trail.com
Every game needs a press kit, artwork, music, sound effects, and an ad campaign. We've spent years helping #indiegames launch and be discovered by players. We built the Tool Storefront to give developers self-publishing their own games the same tools. All five are live today, Show more
I'm not sure if I'm going to survive this one. Send help!! Claustrophobic cave diving indie game, The Cave Diver is out now on Steam: store.steampowered.com/app/3004390/Th… Gameplay Video: youtube.com/watch?v=xArA1H… by indie dev @ovsko
Playable demo now available for ‘Victor's Video Vault’, a first-person horror game set inside a 1995 video rental store.
The Grok Bot branding is awesome yet it reminded me of something, then it hit. PACMAN! So following Benji's approach, I used only Grok based tools to build out a GrokMan game. Code, music, and graphics are all made with Grok. You can play it here. grokman-bennash.netlify.app
Had a lot of fun animating our new Grok Bot icon. It's entirely made in code, with every state, shape and expression able to morph smoothly into the other. And of course, I made it with Grok Build.
I built the 82-0 game but for fantasy football... spin random NFL teams from 2000–2025, draft 7 players, try to go 17-0 classic mode, daily challenge, blind mode (no stats shown), and you can h2h your friends let's see who can get it on day one 🏆 draft17and0.com
I'm thrilled to announce that after months of solo development, the C.A.G.E. Demo is officially live and ready for you to play! Strap in for your trial shift, Candidate: store.steampowered.com/app/4879000/CA… #gamerelease #indiegame #gamedev #freedemo
Episode 44 Continuing to track early signals across AI, Robotics & Bio — another batch of teams building across robotics, aerospace, AI agents, enterprise software, and frontier technology. Show more
Remember Line Rider? 😅 I made a tiny Doodles-inspired version of it: Doopies Line Rider 🌈 Play it here: studio.sandbox.game/play/7924599b-… Draw a rainbow track → hit play → watch your Doopie roll, jump and loop through it using real 2D physics. Guide him into the rainbow portal… Show more
Claude Fable 5 high in Claude Code 🔥🔥 > SpaceX Falcon 9 launch, stage separation, boostback, and landing simulation using three js
Claude Opus 5 vs Qwen 3.8 max opus nailed it 🔥🔥 > SpaceX Falcon 9 launch, stage separation, boostback, and landing simulation using three js
I built two anti-cheat systems for CS2. CS2FOW is an anti-wallhack project. It uses server-side occlusion culling, so when a player is hidden behind a wall or smoke, their data is never sent to that client. A wallhack can’t render what it never receives. It also boosts FPS by Show more
Someone found a way to run DOOM inside Microsoft Paint. Microsoft Azure CTO Mark Russinovich created a project called DoomPaint, which uses Paint as the game’s display. Instead of rendering the game in a normal window, every frame is copied into Paint in real time. The game Show more
I’m going to publish my engine-independent framework for procedural generation, animation and rigging, concept art, 3d modeling, world simulation and generative level / environment design. Automated playtesting, game marketing and capsule/trailer design. These are all really Show more
3 days ago, I posted a game Claude built from a single prompt. 3.8M views. It looked so real, folks were convinced it was fake. It's real, driven by a technique I'm calling the Gauntlet Loop. Here's how to run one. It works for far more than games: somethingbig.ai/gauntlet-loop Show more
Claude Opus 5 one-shotted this game. EVERYTHING you see in this demo is custom code... not a single external asset was used. AI games are going to be amazing. (sound on)
An example of an AI-assisted project — Slotbound. The developer said on Reddit that he had no prior game development experience, but had always wanted to make games. 8 months ago, he decided to try bringing the idea to life with the help of AI. The demo has an 80%+ positive Show more
Someone vibe coded an entire Steam game in just 3 weeks Built with Godot in Cursor using Grok 4.5, GPT-5.5, Claude Opus 4.8, and Composer 2.5. Most of the art was generated with ChatGPT Images
made a game where you draw countries from memory
These indie devs are making a game where you play as the crew of the world's worst airline - You and your friends play the crew - Pilot the plane or serve the passengers - Get your cargo to it's final destination - You can throw people out of the plane Called Dear Passengers
Projects based on #Xash3D engine. • Half-Life: History of Kumertau (in dev, by Casperx69x) • Diffusion (released in 2025, by Aynekko (yours truly)) • Ionization (early access in 2025, in dev, by KPE030T) • Metro 2031: Last Chance (in dev, by Metro 2031 Dev Group) #indiegame
This indie dev is making a space automation game where you start with one ship & end up commanding 1,000+ - Automate orbital supply chains between planets - Only launch when the window aligns - Something lurks in the outer reaches It's called Launch Window. Would you play this?
I made a game for Mana's birthday! It is a simple hexagonal minesweeper game. マナの誕生日にゲームを作りました!六角形のマインスイーパーゲームです。 🎮: manafestia.vercel.app/manasweeper chibi animation / SDキャラクターアニメーション制作:@ichiyi25 #緋ハマナ爆誕祭24歳の部決勝
🤣非公式ファンサイトのお知らせ🐝 緋八マナさんのお誕生日を記念して、非公式のお楽しみファンサイトを制作しました! ゲーム、イラスト、写真、オリジナルレシピなど、さまざまなコンテンツをご用意しています🌼 ※PC向けサイトです manafestia.vercel.app #緋八マナ爆誕祭24歳の部決勝