Open Source AI 2.5D Game Engine
Game engine built specifically for AI agents. Small enough for agents to understand the whole codebase and generate complete playable games.
Related builds
Halo
Post-training framework for open-source models. Up to 2.8x TRL throughput, less peak memory, weights stay HuggingFace-native.
MetalML
scikit-learn workflows on Apple Metal GPU. Change the import, keep fit/predict. Falls back to CPU when it has to.
SeaCat
A system one model like Jev. Typed answers with probabilities, no generated text. pip install seacat or npm install seacat-ai.
Ripboard
Open-source texture ripper. Pull tiling textures out of angled photos, then filter, paint, and export a PBR set.