3D and real-time · 53s · @xiaowj1989
Unreal character cutscene
A Tripo and Blender character brought into Unreal for a cutscene with VFX and transitions. Directed with Opus 5.5.
How it was made
Creator says Claude brought a Tripo and Blender character into Unreal, and Opus 5.5 directed the cutscene.
Same production path: 3D and real-time graphics.
Original post: https://x.com/xiaowj1989/status/2113653002506801521
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