3D and real-time · 1m 00s · @akokoi1
Three.js fight
60 s stylized 3D fight with different arenas, bright particle effects and two character forms.
How it was made
Root highlights ~2,000 lines of code and a one-minute fight. Creator follow-up gives three stages: first make a Three.js character and adjust it until satisfactory, then ask for a 60-second cinematic fight based on that model, then add sound/export.
Same production path: 3D and real-time graphics.
Original post: https://x.com/akokoi1/status/2103149275945517546
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