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Game and app captures · 2m 59s · @ring_hyacinth

Game or app capture by @ring_hyacinth

179 s dialogue/UI capture of a playable pixel-style Shanghai memory game.

How it was made

Says a prior-year Pixel Shanghai short supplied the scene world, while Opus invoked Nano Banana Pro for characters/map and generated music/SFX in browser.

Same production path: Record a game or an interactive lab.

Original post: https://x.com/ring_hyacinth/status/2102865595675050010

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